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# Skip Counting Within 1,000 – 2nd Grade

Watch first

Here are objects that are found inside Merlin’s cave. Be safe as you move around inside the 360 VR tour. Go below to fix Number One’s mistake.

# A

If the answer is  “A  find the number on or around this object.

# B

If the answer is  “B  find the number on or around this object.

# C

If the answer is  “C  find the number on or around this object.

# D

If the answer is  “D  find the number on or around this object.

Start!

You may want a piece of paper to solve problems.

Question #1

Which number should go in the blank?

110, 115, ___, 125, 130

A)  115                     B)  120

C)  122                     D)  135

A)   Telescope

B)   Star Rock

C)   Dragon

D)   Fire Vase

Question #2

Which number should go in the blank?

___, 505, 510, 515, 520

A)  500                     B)  490

C)  495                     D)  525

A)   Large Vase

B)   Mini Table

C)   Metal Shape

D)   Globe

Type the numbers from the objects to get your first clue. Write the clues down as you will need all of them to unlock the master lock.

Clue Box

Question #3

Which number should go in the blank?

___, 780, 790, 800, 810

A)  770                     B)  775

C) 780                     D)  795

A)   Spell Book

B)   Magic Staff

C)   Mini Table

D)   Hourglass

Question #4

Which number should go in the blank?

632, 642, ___, 662, 672

A)  642                     B)  655

C)  652                   D)  682

A)   Fire Vase

B)   Large Vase

C)   Astronomy Tool

D)   Metal Shape

Type in the numbers to get your clue.

Clue Box

Question #5

Which number should go in the blank?

100, ___, 300, 400, 500

A)  150                   B)  200

C) 250                   D)  300

A)   Magic Staff

B)   Book Stand

C)   Hourglass

D)   Dragon

Question #6

Which number should go in the blank?

227, ___, 427, 527, 627, 727

A)  230                     B)  437

C) 237                     D)  327

A)   Hourglass

B)   Mini Table

C)   Globe

D)   Astronomy Tool

Type in the numbers to get your clue.

Clue Box

Input all the clues to help Merlin fix the mess.

MASTER LOCK

Did you fix the dragon problem?

Share your results with your teacher and parents. Tell them what the Master Lock was and where the key was found.